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digofurious

Programação [ERROR] COMPILAÇAO TFS 1.3

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digofurious

Antes de fazer a sua pergunta, tenha certeza de ter lido as regras da seção e o guia abaixo:

https://forums.otserv.com.br/index.php?/forums/topic/168583-regras-da-seção/

https://forums.otserv.com.br/index.php?/forums/topic/165121-como-fazer-uma-pergunta-ou-o-grande-guia-do-usuário-com-dúvidas/

Descreva em algumas palavras a base utilizada. (Nome do servidor / Nome do cliente / Nome do website / etc.).

.

The Forgotten Server 1.3

Versão: 8.60

 

Qual é a sua pergunta?

 

Fiz tudo certo como no tutorial e no final da esse erro segue o spoiler abaixo pfv

ja procurei no forum e nao encontrei a solucao me ajudem pfv

 

 

Você tem o código disponível? Se tiver poste-o na caixa de código que está dentro do spoiler abaixo:

Spoiler
1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------
1>Using triplet "x64-windows" from "C:\Users\RuanFurious\vcpkg\installed\x64-windows\"
1>otpch.cpp
1>actions.cpp
1>ban.cpp
1>baseevents.cpp
1>bed.cpp
1>chat.cpp
1>combat.cpp
1>condition.cpp
1>configmanager.cpp
1>connection.cpp
1>container.cpp
1>creature.cpp
1>creatureevent.cpp
1>cylinder.cpp
1>database.cpp
1>databasemanager.cpp
1>databasetasks.cpp
1>depotchest.cpp
1>depotlocker.cpp
1>events.cpp
1>fileloader.cpp
1>game.cpp
1>globalevent.cpp
1>groups.cpp
1>guild.cpp
1>house.cpp
1>housetile.cpp
1>inbox.cpp
1>ioguild.cpp
1>iologindata.cpp
1>iomap.cpp
1>iomapserialize.cpp
1>item.cpp
1>items.cpp
1>luascript.cpp
1>mailbox.cpp
1>map.cpp
1>monster.cpp
1>monsters.cpp
1>mounts.cpp
1>movement.cpp
1>networkmessage.cpp
1>npc.cpp
1>otserv.cpp
1>outfit.cpp
1>outputmessage.cpp
1>party.cpp
1>player.cpp
1>position.cpp
1>protocol.cpp
1>protocolgame.cpp
1>protocollogin.cpp
1>protocolold.cpp
1>quests.cpp
1>raids.cpp
1>rsa.cpp
1>scheduler.cpp
1>script.cpp
1>scriptmanager.cpp
1>server.cpp
1>signals.cpp
1>spawn.cpp
1>spells.cpp
1>protocolstatus.cpp
1>talkaction.cpp
1>tasks.cpp
1>teleport.cpp
1>thing.cpp
1>tile.cpp
1>tools.cpp
1>trashholder.cpp
1>vocation.cpp
1>waitlist.cpp
1>weapons.cpp
1>wildcardtree.cpp
1>xtea.cpp
1>item.obj : error LNK2001: unresolved external symbol "public: __cdecl RewardChest::RewardChest(unsigned short)" ([email protected]@[email protected]@Z)
1>player.obj : error LNK2001: unresolved external symbol "public: __cdecl Reward::Reward(void)" ([email protected]@[email protected])
1>protocolgame.obj : error LNK2001: unresolved external symbol "public: void __cdecl Modules::executeOnRecvbyte(class Player *,class NetworkMessage &,unsigned char)const " ([email protected]@@[email protected]@[email protected]@[email protected])
1>scriptmanager.obj : error LNK2001: unresolved external symbol "public: __cdecl Modules::Modules(void)" ([email protected]@[email protected])
1>C:\Users\RuanFurious\Desktop\Server\vc14\x64\Release\theforgottenserver-x64.exe : fatal error LNK1120: 4 unresolved externals
1>Done building project "theforgottenserver.vcxproj" -- FAILED.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, anexe-a dentro do spoiler abaixo:

Spoiler

 

 

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