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Boa noite meus amigos tudo certo?
Preciso de ajuda para colocar meio que um tempo para uma msg ser enviada:
Aqui esta o script caso precise de alguma coisa:
local texts = { [PORTUGUESE] = {"Parabéns, você capturou um pokémon!", "Você já está carregando seis pokemons, seu novo pokemon será enviado ao Centro Pokémon em sua cidade natal!", "Desculpe, mas sua pokebola quebrou!", "A captura de pokémons não é permitida neste local.", "Este objeto não pode ser capturado.", "Você não derrotou este pokémon.", "Por favor, apenas utilize as Saffari Balls dentro da Saffari Zone.", "Este pokémon não pode ser capturado.", "Desculpe, não é possível."}, [ENGLISH] = {"Congratulations, you catch a pokémon!", "You are holding six pokemons, your new pokemon will be sent to the Pokemon Center of your hometown!", "Sorry, your pokeball broke.", "Catching pokemons is not allowed inside this place.", "This thing is uncatchable.", "You did not defeat this pokémon.", "Please, only use Saffari Balls inside the Saffari Zone.", "This pokémon is uncatchable.", "Sorry, not possible."}, } local ballsw = { [PORTUGUESE] = {"Voce gastou ", "para capturar esse pokemon."}, [ENGLISH] = {"You used ", "to catch it."} } local ea = { [PORTUGUESE] = "e ", [ENGLISH] = "and ", } -- 2001 é abra | 2304 é Wanted Farfetch'd. -- A cada pokemon novo, adicionar o próximo numero. local time = 4 local pokeballs = { [9271] = {multiplier=1, failEffect=23, successEffect=24, shootEffect=17}, -- STARTER'S PB [2149] = {multiplier=1, failEffect=23, successEffect=24, shootEffect=17}, -- PB [2147] = {multiplier=2, failEffect=197, successEffect=198, shootEffect=19}, -- GB [2150] = {multiplier=3, failEffect=201, successEffect=202, shootEffect=20}, -- SB [2146] = {multiplier=4, failEffect=199, successEffect=200, shootEffect=27}, -- UB [4758] = {multiplier=4, failEffect=199, successEffect=200, shootEffect=27}, -- starter ball UB [2151] = {multiplier=1, failEffect=203, successEffect=204, shootEffect=36}, -- Saffari Ball } catchRate = 1 local function onCapturePokemon(cid, name, params, ballid) local txt = texts[getPlayerLanguage(cid)] if isCreature(cid) then doPlayerAddSoul(cid, 1) doPlayerSendTextMessage(cid, 27, txt[1].." ("..name..").") if #getPlayerPokeballs(cid) >= 6 then local pokeball = doCreatePokeball(name, params.pokeball-1) doItemSetAttribute(pokeball, "pokemon_sex", params.sex) doPlayerSendMailByName(getCreatureName(cid), pokeball) local creature = getPlayerPokemon(cid) == false and cid or getPlayerPokemon(cid) doSendMagicEffect(getCreaturePosition(creature), 173) --[[local file = io.open('data/logs/catchlog.txt','a') file:write(os.date().." "..getCreatureName(cid).." caught a "..name.." with "..getItemNameById(params.pokeball).." at pos {X="..getCreaturePosition(cid).x.." Y="..getCreaturePosition(cid).y.." Z="..getCreaturePosition(cid).z..".\n") file:close() ]] doPlayerSave(cid) doPlayerSendTextMessage(cid, 27, txt[2]) else local pokeball = doCreatePokeball(name, params.pokeball) doItemSetAttribute(pokeball, "pokemon_sex", params.sex) doPlayerAddItemEx(cid, pokeball) end end end local function onFailCapturePokemon(cid) local txt = texts[getPlayerLanguage(cid)] if isCreature(cid) then local creature = cid local creature = getPlayerPokemon(cid) == false and cid or getPlayerPokemon(cid) doSendMagicEffect(getCreaturePosition(creature), 166) doPlayerSendTextMessage(cid, 27, txt[3]) end end function onUse(cid, item, frompos, item2, topos) local txt = texts[getPlayerLanguage(cid)] if isPlayerInsideMewtwoQuest(cid) or isInsideGhostPlagueQuest(cid) then doPlayerSendCancel(cid, txt[4]) return true end if item2.uid == 0 then return false end local corpses = {} local it = getTileInfo(topos) if not it or it.things == 0 then return false end for i=1, it.things do local item = getTileThingByPos({x=topos.x, y=topos.y, z=topos.z, stackpos=i}) if item.uid ~= 0 and isCorpse(item.uid) and getItemAttribute(item.uid, "corpseowner") == cid then item2 = item break end end if item2.uid == 0 or not isCorpse(item2.uid) then doPlayerSendCancel(cid, txt[5]) return true end if getItemAttribute(item2.uid, "corpseowner") ~= cid then doPlayerSendCancel(cid, txt[6]) return true end if getPlayerStorageValue(cid, Saffari.storage) > 0 and item.itemid ~= Saffari.pokeballId then doPlayerSendCancel(cid, txt[7]) return true end for i, x in pairs(pokes) do if item2.itemid == x.c then local chances = (x.chance) * pokeballs[item.itemid].multiplier * catchRate if chances == 0 then doPlayerSendCancel(cid, txt[8]) return TRUE end if math.random(1, 940) <= chances then doSendDistanceShoot(frompos, topos, pokeballs[item.itemid].shootEffect) doSendMagicEffect(topos, pokeballs[item.itemid].successEffect) doAddBrokeCount(cid, item.itemid, i) doEndCount(cid, item.itemid, i) addEvent(onCapturePokemon, time*1000, cid, i, {pokeball = getPokeballIn(item.itemid), sex = getItemAttribute(item2.uid, "corpsesex") }, item.itemid) else doSendDistanceShoot(frompos, topos, pokeballs[item.itemid].shootEffect) doSendMagicEffect(topos, pokeballs[item.itemid].failEffect) addEvent(onFailCapturePokemon, time*1000, cid) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then doAddBrokeCount(cid, item.itemid, i) end end doRemoveItem(item.uid, 1) doRemoveItem(item2.uid, 1) return TRUE end end doPlayerSendCancel(cid, txt[9]) return TRUE end function doAddBrokeCount(cid, ballid, pokemon) local pbb = {9271, 2149} local gbb = {2147} local sbb = {2150} local ubb = {2146, 4758} local sfbb = {2151} local sto = pokes[pokemon].sto local toset = "nb = 0, gb = 0, sb = 0, sfb = 0, ub = 0;" local toget = "nb = (.-), gb = (.-), sb = (.-), sfb = (.-), ub = (.-);" if getPlayerStorageValue(cid, sto) == -1 then setPlayerStorageValue(cid, sto, toset) end local b = string.gmatch(getPlayerStorageValue(cid, sto), toget) local nc = "" for nb, gb, sb, sfb, ub in (b) do if isInArray(pbb, ballid) then nc = "nb = "..(tonumber(nb)+1)..", gb = "..gb..", sb = "..sb..", sfb = "..sfb..", ub = "..ub..";" break elseif isInArray(gbb, ballid) then nc = "nb = "..nb..", gb = "..(tonumber(gb) + 1)..", sb = "..sb..", sfb = "..sfb..", ub = "..ub..";" break elseif isInArray(sbb, ballid) then nc = "nb = "..nb..", gb = "..gb..", sb = "..(tonumber(sb) + 1)..", sfb = "..sfb..", ub = "..ub..";" break elseif isInArray(ubb, ballid) then nc = "nb = "..nb..", gb = "..gb..", sb = "..sb..", sfb = "..sfb..", ub = "..(tonumber(ub) + 1)..";" break elseif isInArray(sfbb, ballid) then nc = "nb = "..nb..", gb = "..gb..", sb = "..sb..", sfb = "..(tonumber(sfb) + 1)..", ub = "..ub..";" break end end setPlayerStorageValue(cid, sto, nc) return true end function doEndCount(cid, ballid, name) local sto = pokes[name].sto local toget = "nb = (.-), gb = (.-), sb = (.-), sfb = (.-), ub = (.-);" local str = "" local b = getPlayerStorageValue(cid, sto) if b == -1 or b == -2 or not b then doAddBrokeCount(cid, ballid,name) end local wast = { nbs = 0, gbs = 0, sbs = 0, ubs = 0, sfbs = 0, } local str = "" for nb, gb, sb, sfb, ub in (b:gmatch(toget)) do wast.nbs = (tonumber(nb) > 0 and (tonumber(nb) == 1 and tonumber(nb).." poke ball " or tonumber(nb).." poke balls ")) or "" wast.gbs = (tonumber(gb) > 0 and (tonumber(nb) == 1 and tonumber(gb).." great ball " or tonumber(gb).." great balls ")) or "" wast.sbs = (tonumber(sb) > 0 and (tonumber(sb) == 1 and tonumber(sb).." super ball " or tonumber(sb).." super balls ")) or "" wast.ubs = (tonumber(ub) > 0 and (tonumber(ub) == 1 and tonumber(ub).." ultra ball " or tonumber(ub).." ultra balls ")) or "" wast.sfbs = (tonumber(sfb) > 0 and (tonumber(sfb) == 1 and tonumber(sfb).." saffari ball " or tonumber(sfb).." saffari balls ")) or "" local aand = (wast.nbs ~= "" or wast.gbs~="" or wast.sfbs ~="" or wast.sbs~="" or wast.sbs~= "") and wast.ubs ~= "" local sfbv = (wast.nbs ~= "" or wast.gbs~="") and wast.sfbs ~= "" local sbv = (wast.nbs ~= "" or wast.gbs~="" or wast.sfbs ~= "") and wast.sbs ~= "" local gbv = (wast.nbs ~= "") and wast.gbs ~= "" str = ((wast.nbs)..(gbv and wast.gbs~="" and ", " or "")..(wast.gbs)..(sfbv and wast.sfbs~="" and ", " or "")..(wast.sfbs)..(sbv and wast.sbs~="" and ", " or "")..(wast.sbs)..(aand and ea[getPlayerLanguage(cid)] or "")..(wast.ubs)) end doPlayerSendTextMessage(cid, 27, (ballsw[getPlayerLanguage(cid)][1])..(str)..(ballsw[getPlayerLanguage(cid)][2])) setPlayerStorageValue(cid, sto, -1) return true end
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